TR_Walkway



Tr_walkway is a single player training map for Team Fortress 2, it feaures bots (computer controled players) walking on a track. There are loads of different options to customize the playfield, making walkway a good place to practice a wide array of TF2 techniques and general aim.
The map features:
* An endless flow of bots, with the possibility to customize their speed, deploy time and class
* Easy to use button interface, with in-game explanation of every function
* Action for the bots. You can order them to attack, jump, dodge or strafe. Manipulate how much hit points do they have before they enter the walkway, choose when to kick or kill them or make them spam silly voice commands
* Flexible launch-pad, capable of giving random trajectories or adjustable power
* Custom console commands to control the map without the need to press a button. Useful for creating, loading and sharing game-mods
* Coding system, including variables, timers, random cases and customizable text. Create minigames, training sessions or testing areas without the need to install a mod
* Constant regeneration. The whole map is a giant resupply cabinet, players inside it don’t need to heal or reload their weapons. But in walkway, the resupply is completly silent and can be turned off if needed
* Training map designed with a TF2 look in mind, with custom textures, posters, goodies and a secret easter egg
* sv_cheats is turned on, so your stats won’t be saved![]()
This is a training map for learning to all sorts of things in Team Fortress 2. It fires bots down a runway and gives you the option to changed them all to one class, to mix classes, to have them strafe or even be fired into the air. It taught me a lot of really great skills to have. I would recommend this map over any other for people looking to improve their Team Fortress 2 skills in any way.
